State of the Game, 2015

Mid-December here officially marks the two-year anniversary of this blog, and roughly the two-and-a-half year anniversary of this game. Our characters and the plot have certainly come a long way (remember Elysium? Yeah, that was a thing that used to happen in this city) but I can’t help but reflect on how this overall game writeup has evolved as well. From humble, rambling beginnings on Facebook, this has become an on-going epic spanning tens of thousands of words (and I don’t even want to think how many hours). All this writing has improved my overall writing skills, though that has yet to pay off since I still haven’t sold an original story of my own. So really, the only reason I do it is because somehow, somewhere, people out there read and enjoy it too.

And I’d like to know why. See, WordPress shows me a general hit-counter on my posts, but not much more detail than that. I can’t tell if it’s the same people coming over and over again, for instance (and sometimes it is; Jason admits to skimming over past entries to remind himself of plot threads to pick up on) or if it’s just people randomly clicking through. I also don’t know who you, the reader, actually are, and what things–if any–might be encouraging you to stick around.

To that end, I have created a short SurveyMonkey survey with some general questions I’m curious about, and which I hope will help paint a clearer image of who you are on the other side of the screen. If you take a couple minutes to fill it out I would really appreciate it!

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2 Responses to State of the Game, 2015

  1. Seth says:

    Just filled out the survey and I’d like to add a reason for enjoying the game’s continuation is that it is continuing. The past few years have taught me that it is an unfortunately rare thing to find a group committed to regular meetings.

    After yet another game seeming to fall through my RP partner and I are going to try throwing out system and relying on each other to make a story featuring several WoD characters we’ve played over the last decade or so.

    • Colleen says:

      So like collaborative one-on-one storytelling, then? I think that sounds awesome, actually. You could probably build a very tight character-driven story that way 🙂

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